CAMELTOE, the Desert Metamorph Pokégirl
Type: Near Human/Inhuman (Tauric Metamorph)
Element: Ground/Water
Frequency: Rare, Uncommon (desert regions)
Diet: Vegetarian
Role: Desert Messengers, Water Reservoirs
Libido: Low
Strong Vs: Fire, Rock, Electric, Steel, Poison, Water
Weak Vs: Plant, Ice
Attacks: Dig, Stomp, Sand Attack, Water Gun, Rain, Mud Slap, Glue Spit
Enhancements: Enhanced Speed (x3), Enhanced Strength (x5), Enhanced Endurance (x7), Low Water Needs, Large Water Storage Capabilities, Water Absorption, Metamorph capabilities
Evolves: None
Evolves from: None
    The Cameltoe was developed when Sukebe discovered that the Ponytaur wasn’t adequately suited to desert maneuvers. Just like how the Ponytaur resembles the horse, the Cameltoe resembles the pre-Sukebe camel in their equine form, with a human-ish torso emerging from a camel body complete with a large hump for water storage. Cameltoes also have the ability to transform into a human form, but it is far more conspicuous than the Ponytaur’s. The skin tone is more tan, a small hump remains on the back, their hands have three fingers instead of five. They usually have brown toned hair color that ranges from light, sandy brown to dark, near black brown. In animal form they stand at around 7-8 feet tall, but in human form this shrinks down to around 6 feet tall. The breast size can range from B-cup, if their breasts are empty of water, to F-cup if their breasts are full. Though large, their breasts always remain firm to the point of hardness due to the extreme compression of water.
    The Cameltoe’s hump, in either form, has the ability to store up to 30 gallons of water, and can expand and contract as necessary. For this reason, these Pokégirls would accompany legions in the deserts, and supply the water required, or use their water reservoir for their water attacks. This water can be emitted from the mouth for various water attacks, from the breasts, which in addition to providing water, can also store it (Cameltoe's fat cells are capable of expanding to store water), or from expandable pore on the top of the hump. The Cameltoe's breasts can become extremely full, but unlike a Milktit which just keeps producing milk, once all the water possible has been stored, the rest is just urinated out, which keeps breasts from becoming overfull and painful. The skin around the breasts is surprisingly stretchy, will expand and contract as necessary, so stretch marks do not show until very advanced age. Cameltoes are among the fastest Pokégirls in the desert, and are excellent for long term desert recon, desert messengers, and desert transport. In battle they are more suited to support roles, using sand attack and mud slap to distract and blind enemies, and rain to revitalize their allies. Cameltoes have the peculiar ability of using a plant type attack, Glue Spit, despite not being plant types. They achieve this attack by excreting a set of proteins into their spit that, when exposed to air, becomes extremely sticky.
    Cameltoes are not Alpha material, but they do work well in a harem, and are very sociable Pokégirls. However, be warned, Cameltoes are stubborn creatures and, if they decide they dislike an Alpha or her orders they will likely ignore any order given to her unless from her Tamer. In the same vein, Cameltoes hate being pushed around, and will respond to aggression by being even more stubborn. Though they are not quick to judge or form opinions, Cameltoes once the have made up their mind, are very reluctant to let it go, so first impressions make quite an impact on this Pokégirl.
    One of the most remarkable qualities of the Cameltoe is its ability to absorb and retain water. They can literally soak it up through the skin (and in humid regions from the air itself) which renders any water attack not only useless, but beneficial to the Cameltoe, and usually end up with the Cameltoe spitting these water attacks right back. In addition to the hump on the back, this Pokégirl also possesses a super-efficient respiratory system and urinary system that reabsorbs up to 90% of the water back into the body. These Pokégirls are capable of lasting months in the desert on only a few glasses of water, and usually get all the water they need from the food they eat.
    Despite being desert creatures, Cameltoes have been known to exist on frozen tundras or cold deserts. These Pokégirls adapt to these condition by growing out a thick coat of fur, similar to the Pre-Sukebe camels that lived on the tundras of Mongolia.
    Though their overall speed is slower than their Ponytaur counterparts, their endurance is far higher. They are able to maintain their top speed for six to eight hours, fully loaded with gear in the desert. Unfortunately, there is very little variation in top speeds in sand and on hard ground. On average Cameltoes show higher intelligence than the Ponytaur breed, but are less popular. Feral Cameltoes have a large cut in intelligence, but are very docile. These pokégirls rarely attack when Feral and will flee danger before confronting it. When annoyed they tend to spit and run, and many a Tamer has been covered from head to toe by an annoyed Feral Cameltoe. Despite this Tamers find Cameltoes a blessing when lost in the desert, as they are more often than not better than oases. Cameltoes prefer being on top during coitus, or being Tamed doggy-style, as the hump makes it uncomfortable to lie on their back.
    Thresholding into one is common for girls in desert regions with ground ancestry, and is quick, usually lasting less than a day, but reports indicate that it is extremely painful, and the girls must get used to the weight and feel of the hump. Some unlucky girls become two humped camels or Bactarians they are known. This far more painful, and it becomes harder for them to retain a human form, however these girls can store an extra 100 gallons of water, allowing them to retain up to 60 gallons.